vengeant cascade nerf. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. vengeant cascade nerf

 
20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hitvengeant cascade nerf  I am building an int stacker out of spite because I got stunlocked by someone from twit

Additional Info. So yes in theory it should hit twice, in practice it does this some/most of the time. Member. Venom Gyre Act 1. Cascade is just double damage for vanilla projectiles (ele hit/la/ice shot on single-target). 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. Splitting Steel Bug. You lose shock, but gain chill/freeze, or brittle. Projectiles no longer return to you, they return to the other side of the screen. See my top level for how it could be tweaked to show what I think you want. I am at lvl 82 in yellow maps, merciless lab done, I am still with precise. Tornado Shot is the same as before. Meditate could be optional but it needs to be superior to rest. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or not. They used to be called pizzasticks. In Crucible (3. . Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. For Champion you can go Splitting Steel - a Terminus Est will probably be enough for white maps, and Perseverance + a way to get to low. Quote this Post. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. lvl up and transition from EA to Siege ballista is rly nice and smooth. Splitting steel on standard sometimes starts to only shoot one projectile, even after Call of Steel. Reply. For the barrage math, its simply, you can. Report Forum Post. You would run your 5L LA + Pierce during maps and + barrage during pinnacle bossfights, remember to have at least 1 pierce on gear / tree when using barrage. 5. Will it be as good without Vengeant Cascade? We've got to assume that anointment is getting nuked from orbit. Vengeant Cascade. He has a count of 2 for the lightning arrow, and a count of six for the totems, which seems to be implying each skill is hitting twice. But I figure there are other good options too since the awesome part about Voidfletcher is the Void Shot itself which is actually very powerful on. Going Occultist for clear speed and POPS or Scion to get the deadeye tailwind zoom modes and more skill points = more INT on tree or clusters. Opalescent Oil. " It's pretty much dead node without returning projectiles support. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Vengeant Cascade. Toxic Rain shreds bosses and scales off a. Nimis. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe i guess BOTH nimis and vengeant cascade dead for exploding projectiles. Bow builds are still good enough that if you want to play a bow build you still play it even without Vengeance Cascade. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. Between 110-125% proj speed and 0-20 nearby it seems give the best results: more than 30 hits per attack. ninja • 6 mo. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. I have annointed Vengeant Cascade so these return and pass through the boss. For the record I don't think they will nerf it either I was just regurgitating that meme, it would definitely be extremely stupid to nerf one of the few fun things to come from this league mechanic, especially when people are investing this much. Lightning Arrow is much worse in PoE 3. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. The Kinetic Blast projectile creates explosions not like 3. Play it while you can - I really don't think Vengeant Cascade will survive the next league patch. Over half of the patch notes are Ruthless exclusive changes. Path of Exile Wiki editing functions. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. I am very happy with the playtesting with this notable in particular. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. Sadism Support. And for some unkwon reason on the left of the enemies seems. In all fairness, Vengeant Cascade 100% needs to be nerfed. Return. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where the game is going. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. The return arrow might miss the target. Don't forget to anoint Vengeant Cascade to make your projectiles return! Ring 1. This is a fairly simp. i run purity of elements, have 79/78/79 all res, vengeant cascade, probably need to work on chaos res, bosses go down smoothly but the skills/links themselves do not clear much aoe at all (even with gmp which makes vengeant cascade really feel nice). Posted byDo you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Currently my plan is not going for Lightning Coil in 3. Would appreciate advice on build and have some questions about mechanics. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Vengeant Cascade using Nova + Barrage + GMP: 12 arrows = 24 hits * 62% less = 812% more damage. Marking the mastery and you get a list telling that right now. Only one projectile behavior can be applied each time a projectile hits a target. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. 21. . 5%, but i almost only played totem explode this league in 2 seperate ssf runs so i missed out on the vengeant cascade experience. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. I still can't believe they let it go through like that. Result. Finally, let's take a look at the breakdown of Oils consumed to anoint Notables. Boom! Doubled hits. How does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. 65. But it still wouldn't get around the fact that MS projectiles explode and thus. 21. Fury Valve also works with the "Kineticism" Keystone. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. they decided to nerf almost 60% of the player power. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. To be honest, I didn’t know the specific build I wanted to make before making a new build. 21 Crucible Poison Molten Strike I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant cascade? When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. Its power and. Obviously the annoint opportunity cost is a million times lower though. It's mostly great for clear, but helps to make some bow skills half. Posted by Panemix on Dec 18, 2019, 10:01:31 AM. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). Vengeant cascade annoint + pierce is absolutely nuts and it will double your dps on clear setup. 0 * Lightning Arrow Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which. Although it is one of the passive skills on the skill tree, players. - TS has been around forever and will continue to be after this. 77% Deadeye and 14% Raider. Unexpected nerf to totems, especially spell totems. : Random corrupted level 21 Spell gem: A: 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and. Trying to get forbidden jewel combo for Farshot is what people will be aiming for as well as it majorly increases with the returning projectiles. That may inflict an indirect nerf, but especially LA does not deserve another nerf after vengeant cascade put it far behind TS again and after you cant make those nutty crucible bows anymore. Hydrosphere wasnt used to chain from and back to the boss. It's only OP if you already have a super-powerful bow build. 00% Effectiveness of Added Damage: 140%. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. -temporal chains went from 40% slower expiration of poisons to 25% slower. . Vengeant Cascade is absolutely bonkers in 3. Vengeant cascade is beyond dead. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. 2. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. thing pretty quick. I can also say it can only be done with katana and longsword. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. Received a new Vaal Skill in Vaal Lightning Arrow, which is extremely underwhelming. Vengeant Cascade. So your filter combo probably has no one using them. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. You lost 20% CDR, and need an extra notable to pick it up. Just, you know. Galvantic Arrow, Barrage support, Awakened Arrow Nova; Gives you 11 arrows (excluding any other sources of arrows you might have). Reply ParticularDue738. Maybe Molten Strike if Vengeant Cascade survives? Explosive Arrow Ballista Champion is probably a solid choice if VC gets nerfed. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Hasta anyone tried Vengeant Cascade + fury valve lightning strike, i've read that several projectiles can hit the same target with a setup like that, but can't confirm atm because im out of town. Version Changes 3. chain is. Small PSA on Vengeant Cascade + Sniper's Mark. Hi would this build be possible as assassin?Twitch: YT: • 5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines SaboteurAs far as I know, there isn't a compilation of Q and A about this notable so I'm making my own. 107. Opalescent Oil. Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. 2nd demo video for my Lightning Strike Raider in 3. Tornado Shot is the same as before. Do you think vengeant cascade anoint or the 20% qual anomalous faster projectiles 60% return will work for skele mages? If so, that is a crazy buff. This is quite a big nerf in my view as this build is still a bit of a glass. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). 5. It costs 2 Golden + 1 Amber Oil. If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. • 4 yr. Kentsui. . rasmuskl poe. Topaz Ring Requires Level 48 + (20-30)% to Lightning Resistance + (30-50) to Dexterity. Nimis really is a boon specifically. I want to go Breathstealer+Impossible Escape+Shaper Shield. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. Some version of vengeant cascade splitting steel or some version of exploding totems. Also looks like these supports are on weaker side of things. ago. Still should be pretty powerful but were losing a support on most builds to get that in + have to level it up im sure to. P. I still think returning projectiles is a detriment to long term game balance and skill. Join. Bow's use is down slightly from 30% to 28% and of course, Vengeant Cascade use has completely disappeared because a. Did they make nimis reliant on vengeant cacade's previous condition (hitting something) to return but update the language such that they're the ~same (rather than making cascade return without a target which would have been very strong)? are they both ~useless now (outside of nimis spark)? Vote. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. 22. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. This plus Vengeant Cascade is why this build exists You have 90% chance to poison. 08 May 2023 12:02:27and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. Totem builds get free onslaught from a medium cluster jewel, you get ignite proliferation, adrenaline, and you can easily get enough damage to kill white map essences with a Tabula Rasa and a Storm Cloud. All online resources I found point to that receipe. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. So, that’s a free 100% more damage. You do this so that you pierce the boss, then the arrow comes back to you to hit the boss again. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme double dip scenarios and gutting the mark. Molten Strike is out the picture now because Vengeant Cascade nerf. The result is a well-balanced ranged. Just get to 142% projectile speed and it doubles your single target damage. Quote this Post " Giuseppe234 wrote: Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. [3. And tornado moves makes it more annoying to hit. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. • 16 days ago. Vengeant Cascade Frost Blade not working on Pinnacle Bosses? I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter. 6. As for buffs, I'm hoping bleed in general and Gladiator specifically get some love. This simple interaction is why pierce is so good for single target for bows (but pierce is not good for. Huge undocumented nerf to Nimis KB. Hey guys, here is vengeant cascade lightning strike raider build. Historic Quant/rarity WILL be reverted. Quote this Post. It's just a bit too good right now. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. I quickly mad. For example - Kinetic Blast. zennesu • 7 mo. I think right now it does nothing for single target damage. This is done through 2 weapons with 10% reduced each, 25% reduced on Window of Opportunity passive cluster, and a. However, Vengeance doesn’t really care about attack speed since it’s triggered. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment ReipTaim • Additional comment actions. Our defenses went up massively, our damage stayed similar to last league (possibly a lot higher if Vengeant Cascade works). When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. and it was one of the funnest builds i've played. Vengeant Cascade (E of tree) 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets Aspect of Stone (SE of tree) 20% chance to Avoid Physical Damage from Hits Tribal Fury (SW of tree) 12% increased Melee Damage Strike Skills target 1 additional Nearby EnemyTornado ShotAttack, Projectile, BowLevel: (1-20)Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. the price is a response to fad/demand in a lot of cases though. . We've had "attack projectiles return" since. In order to get our. 2. . Vengeant cascade is beyond dead P. Let alone the hydrosphere behind the boss. It is a dps boost that any bow build that shoots outwards has to use. Not worth the oils, I should have just gotten an additional curse. My casual testing with Venom Gyre + Fury Valve does not seem to show any change in the return point, but skills without inherent return might. Weapon range increases the area of. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. It will make projectiles split out in a circle and with Vengeant Cascade all projectiles return to the source (you or your totem). Vengeant Cascade nerf halved the DPS of Molten Strike. Verdant Oil. In 3. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. Same reason people used hydrosphere, with chain you hit the target twice so with asenath's chant you can hit the target +20 times every 0. The phys bow will retain much higher value if you take it to standard. Question about Vengeant Cascade. Vengeant Cascade is for sure getting a nerf. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. 5 seconds before it goes into its second form. Lightning Arrow is much worse in PoE 3. on Aug 17, 2023, 2:26:07 AM. Only 1 projectile can hit the mob, but it hits 2 times as all of you already know. Vengeant Cascade is absolutely bonkers in 3. But what they did not expect was the fact that it only made things worse in terms of player. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. Hello. Its possible that deadeye node that chains on ground hit would fall under the same conditions. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. Vengeance cascade Blood Notch Impending doom Cooldown passives and mods Cluster jewel notable stacking Dps golems Spectre levels Poison Ice and fire trap Righteous fire Boneshatter Energy blades Energy shield Mind over matter Not all of this stuff is op, just a guess. ago. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). So its hard to make all the arrows hit the boss. Once the enemy gets 20 stacks it pops instantly and that annoint helps you getting to that stack count in half the time. Maybe rest can only give back a max of half spells rounded down. We go over the version of a Lightning Arrow build that relies on Kaom's Gloves to have high uptime on Berserk. For Sa by default the thorns do not return. It seems that people want you to nerf other people's shit, just not their own. As expected, since this data set isn't normalised, Clear Oils are seeing the most use. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. The Vengeance REV-8 is a fictional Nerf blaster that appeared in Nerf N-Strike and Nerf N-Strike Elite. So this one might be the single strongest interaction I've ever seen on any unique, in this setup I use a single projectile caustic arrow which splits into 4 from sniper's mark, which then all return to the target and hit it. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. You don't "need" to use Barrage. Posted by yankuch on Apr 4, 2023, 6:09:27 PM. tornado itself is only 10% damage (of what happened during the 20 hits and then nothing for the duration of the secondary effect). . I also decided to move the leveling to PoB so there are new skill sets for leveling and new item set for leveling. With vengeant cascade infinite pierce it at least would've made some sense. It's still a bow build. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Farshot + pointblank are extremely meh. That's so awesome to. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. Whoever recommended vengeant cascade, is an MVP. With hexblast or shaper of flames, you convert all damage to an ignite and scale the ignite with fire damage/fire. But frost blades has the advantage of it's projectiles being full damage instead of 75%. Return has fourth priority for projectile behaviors, preceded by pierce, fork and chain. 21. Frost blades was fine before VC, it'll be fine after. So is. AFK trading WILL be added. . He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. Nemesis 3 WILL return in all of its glory. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. It's stupidly broken. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. It took them far too long to make impactful changes to seismic trap. Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. 52% plays it with lightning arrow 22% artillery balista 12% ice shot 8% barrage 7% frost blades 6% sst 6% molten strike. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Roll a diamond flask with crit chance during use and drop the mana flask. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. In addition, I decided it was time. But the possibility of Heatshiver nerf - this is scary. TOP 2: Lightning Arrow. Melee's not dead. but unless they stealth nerf power siphon I dont really have many doubts. Please revert the nerf to spellslinger, make it usable again. Seismic is way, way worse this league. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. ago. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. Venom Gyre received a number of buffs in 3. 00% Effectiveness of Added Damage: 45% Radius: 12 Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the. Conversely Vengeant Cascade bricks TS so it gets nothing really all that new. I was testing bunch of skills with vengeant. Pistol round Shorty/Classic are more similar since most have 100 health. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. In Nerf N-Strike, it is unlocked by completing Robot Reaction, the final. Vengeant Cascade #1 nerf target Blood Notch + Immutable Force combo Manaforged Arrows Progenesis Flask Poison scaling (maybe Temporal Chains nerf) Pathfinders Wither notable will likely get a nerf Heatshiver Crafting in general (again, just for "good measures") I did not list crucible mods since they will likely not make it into the core game. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. 2. Vegeant Cascade is cool but if the first click didn’t clear the second one. 1% representation, which is lower than skills like dominating blow. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. Especially in this setup with barrage and totems. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Well, I. The problem is, even though I understand these mechanics, I have no idea how they would interact with tornado shot and if that would be even beneficial at all. (The nerf is on the price that is higher now) -Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. Outside of that investment, LA just scales better because a tri-ele bow and trinity is. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. ReplyThat's not very efficient and makes the support gem (or battlemage) fairly weak. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. But the possibility of Heatshiver nerf - this is scary. Verdant Oil. 6K views 1 month ago. Also, I remember reading somewhere that Vengeant Cascade requires a certain amount of projectile speed? Is this required with Molten Strike? Thanks for the helpIdk about whirling blades but Venom Gyre is better at everything. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Went in blind with Vengeant Cascade on Cobra Lash. Shotgun mechanics don't stay quiet for long. Spectral Helix Attack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). They'll give it a proj speed or duration penalty. Min. Since there is still some discussion on whetever Vengeant Cascade is worth it or not, made a quick showcase limiting RNG factors to compare the difference in. Most bow skills that fire projectiles and take Vengeant Cascade. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets.